Written by Shackleton Technologies
Nowadays the PC is a graphical powerhouse.
With visuals that put next-generation gaming consoles to shame and effects that were once only possible in Tinseltown studios, the digital world now comes alive in your home office or place of work.
4K resolutions are becoming commonplace. The latest computer games employ advanced technologies like ‘ray tracing’ and ‘virtual reality’, but it wasn’t always like this.
Most of the early PC games looked more like ‘The Creeping Copper Coins’ below:
In case you are wondering what is going on in the action-packed sequence above; your character is the “@” and the creeping coins are the “$”, this was a high-tension combat moment. If you met a “d” it was a small dragon and if you met a “D” then run….
When PC’s launched back in 1981, there were two choices available.
Option 1 – A high definition “Hercules” monochrome screen with a whopping 720×384 pixel display. Everything was either green or grey, but, you could at least tell what you were looking at.
Option 2 – The alternative was “CGA” graphics. This had a paltry 320×200 pixel display but included a whopping 4 colours. There were 16 whole colours in the palette but it could only display 4 at any one time…It was like playing a game on Teletext/Ceefax and if you don’t know what that is ask your parents.
We gradually evolved through EGA (Enhanced Graphics Array), VGA (Video Graphics Array), SVGA (Super-Video Graphics Array) and a bunch of other made-up standards ending in GA up to our glorious 4K displays today.
If you are reading this on a 27” 4K (3840×2160) display then the entire 320×200 PC screen of 1981 would fit in less than 10% of your viewing space, that’s approximately 5cm long and 3cm tall…makes it really hard to spell check that document!
1) In 1981 strip poker was more an imagination game of join the dots.
2) Yeah, the graphics are better today but is the gameplay? (okay, it probably is)
3) 8K monitors are available now (If you have about £3K)